Balancing the Blood Moon

As your server community grows, the default Blood Moon settings may become either too easy or unplayably laggy. This guide helps you optimize the 7th-day horde for multiplayer stability.

Scaling for Player Count

The variable BloodMoonEnemyCount defines how many zombies spawn per player. On an 8-player server, the default (8) means 64 zombies active at once.

  • High Consistency: Set to 4 zombies per player for 10+ player servers to avoid CPU bottlenecks.
  • Hardcore: Set to 16+ for small, high-end groups (Ryzen 9 / Intel i9 hardware recommended).

Loot & Rewards

On high-population servers, consider increasing LootAbundance slightly to ensure every player gets enough ammunition to survive the night without depleting the group's entire supply.