7 Days to Die Game Reference

The technical database for 7 Days to Die — current as of V2.6 Stable (April 2026). This section is the reference layer that hosting and gameplay guides link back to: console commands, world seeds, entity and item IDs, world-generation tooling, and the XML files that drive everything. Use the cards below for the common reference pages, the XML section for server administration, and the sidebar for the rest of the wiki.

Console Commands

Master the F1 console. From teleport and spawnairdrop to advanced chunkcache debugging.

View Command List →

World Seeds

Finding the perfect map is half the battle. Browse curated seeds with city-dense landscapes for V2.6.

Explore Seeds →

Entities & Items

A technical breakdown of zombie health, damage types, and item IDs for the giveself command.

Database Access →

RWG Map Tools

External tools for generating massive 16k maps with custom biome distribution.

Technical XML Reference

Detailed breakdowns of the core game files:

  • serverconfig.xml — every server tunable: XP multipliers, blood-moon scaling, land-claim mechanics, networking, telnet, world generation. Cross-referenced from most of our hosting guides.
  • serveradmin.xml — admin permissions, whitelist, blacklist, command permission levels.

The reference pages above feed the operational guides: