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KingGen Random World Generator

Why KingGen?

  • KingGen is incredibly fast, even on old machines.
  • The generated worlds are beautiful, with huge mountains and large cities.
  • Biomes are randomly placed, no repetitiveness.
  • Deserts and snow never touch.
  • KingGen is purely noise based, no stamps are used. This means that no two lakes look the same, nor two mountains.
  • Custom heightmaps are supported.
  • Custom POIs are supported.
Dead project. KingGen is a dead project. Its author stopped work in 2021 and it was last usable on the Alpha 20 and Alpha 21 line. It was never updated for 1.0, and it does not work on the V2 or V3 lines at all. This page is kept as a reference for what the tool did, not as a recommendation. For a world you can run today use the in-game RWG, xegen in the browser, or Teragon on the desktop. See them compared.

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Also see: Nitrogen