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Updating with Minimal Downtime

Tags: updates, downtime, maintenance

Patch days are when players churn. Stage updates, communicate windows, and keep a rollback plan so you can recover quickly.

Plan the window

  • Announce maintenance at least 24 hours ahead with exact start time, duration, and time zone.
  • Choose off-peak hours and avoid horde nights unless absolutely necessary.
  • Prepare patch notes or links so players know what is changing.

Stage and back up

  • Take a full backup (world, configs, mods) and verify it extracts.
  • Test the update on a staging server with the same mods and settings.
  • Record new config defaults; game updates sometimes overwrite custom values.

Deploy

  • Stop the server cleanly, apply the update, and reapply any custom XML or mod changes.
  • Start the server and scan logs for errors before opening it to players.
  • Run a quick join test, a trader visit, and a quest to confirm core systems work.

Rollback plan

  • Keep the previous server binaries and mod versions ready.
  • If the update corrupts saves, shut down, restore the last backup, and announce the rollback with time lost.
  • Log what failed so you can retry after a hotfix instead of guessing.

Communicate

  • Post start and end updates in chat/Discord; include the new build number.
  • If downtime runs long, give ETA updates every 15–20 minutes.
  • After success, highlight any client steps (verify files, download mods) so players can reconnect smoothly.