Multiplayer with No Time Passing While Offline
Tags: server-config, gameplay, time, hosting
The dedicated server keeps ticking even when empty. There’s no native “pause when empty,” but you can minimize offline progression.
Options
- Short sessions: Shut down the server after the group logs off. Pair with a simple start script so anyone can boot it when they play.
- Longer days: Increase
DayNightLength so offline hours advance less game time.
- Adjust blood moons: Set
BloodMoonFrequency higher so missed nights are less punishing.
- Mods/manager features: Some server tools add a pause-when-empty toggle; test in staging before trusting a live save.
Protect bases while offline
- Keep land claims active longer (
LandClaimOfflineDurabilityModifier and LandClaimDecayMode).
- Lower loot respawn and wandering horde settings if the world runs unattended.
Communication
- Post the agreed start/stop routine in your group chat so the server isn’t left running by accident.