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World Editing and Terrain Modification Tools

Tags: tools, world-generation, modding, terrain

Built-in Creative Tools

Developer Mode (dm)

Enable via F1 console: dm

  • Terrain brush: Raise, lower, paint, and smooth terrain
  • Prefab placement: Spawn complete structures or POIs
  • Block painter: Change block materials and textures
  • Entity spawner: Place zombies, animals, and items

External World Generators

Nitrogen

Standalone random world generator for PC:

  • Custom biomes: Paint biomes with detailed borders
  • River generation: Create realistic river systems
  • POI control: Adjust density and distribution of buildings
  • Preview maps: Generate detailed preview images before creation

KingGen

Advanced world generator with web interface:

  • Height map import: Use real-world terrain data
  • Road networks: Customizable road placement algorithms
  • City planning: Design urban layouts with districts
  • Export options: Multiple format support for different game versions

Modding Tools

7D2D Mod Launcher

Includes terrain editing features:

  • World painter: GUI-based terrain manipulation
  • POI editor: Create and modify points of interest
  • Batch operations: Apply changes to large areas

SDX (Sphereii's Development Extensions)

Advanced modding framework:

  • Voxel editing: Direct manipulation of world chunks
  • Scripting: Automate terrain generation with C# scripts
  • Plugin system: Extend functionality with community plugins

Best Practices

  • Backup originals: Always copy vanilla files before editing
  • Version matching: Ensure tools match your game version
  • Performance testing: Test edited worlds for FPS and stability
  • Community resources: Share creations on 7daystodiemods.com