World Editing and Terrain Modification Tools
Tags: tools, world-generation, modding, terrain
Built-in Creative Tools
Developer Mode (dm)
Enable via F1 console: dm
- Terrain brush: Raise, lower, paint, and smooth terrain
- Prefab placement: Spawn complete structures or POIs
- Block painter: Change block materials and textures
- Entity spawner: Place zombies, animals, and items
External World Generators
Nitrogen
Standalone random world generator for PC:
- Custom biomes: Paint biomes with detailed borders
- River generation: Create realistic river systems
- POI control: Adjust density and distribution of buildings
- Preview maps: Generate detailed preview images before creation
KingGen
Advanced world generator with web interface:
- Height map import: Use real-world terrain data
- Road networks: Customizable road placement algorithms
- City planning: Design urban layouts with districts
- Export options: Multiple format support for different game versions
Modding Tools
7D2D Mod Launcher
Includes terrain editing features:
- World painter: GUI-based terrain manipulation
- POI editor: Create and modify points of interest
- Batch operations: Apply changes to large areas
SDX (Sphereii's Development Extensions)
Advanced modding framework:
- Voxel editing: Direct manipulation of world chunks
- Scripting: Automate terrain generation with C# scripts
- Plugin system: Extend functionality with community plugins
Best Practices
- Backup originals: Always copy vanilla files before editing
- Version matching: Ensure tools match your game version
- Performance testing: Test edited worlds for FPS and stability
- Community resources: Share creations on 7daystodiemods.com