Progressive illness caught from zombie and animal critical hits.
| Property | Value |
|---|---|
| Name | Infection |
| Type | Debuff |
| Category | Buffs & Status Effects |
| Subcategory | Negative Status Effects |
| Effects | Stamina regeneration -25% from 14%; all attributes -1 and stamina regeneration -35% from 57%; death at 100% |
| Treatment | Honey or Honey Tea (5%), Herbal Antibiotics (10%), Antibiotics (25%) |
Infection keeps rising until it is cured or reaches 100%, and each new critical hit from a zombie or animal adds more. Values from the V3.3 game files; the infection cure guide covers the stages, timings, prevention and the Infection Rate setting.
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