Hardware Spec Guidance for 7DTD Servers
Tags: hardware, performance, hosting, cpu, ram, ssd, network, server
7 Days to Die server performance depends heavily on single-core CPU speed, fast storage I/O, and sufficient RAM allocation. Unlike many multiplayer games, 7DTD's voxel-based world and complex physics engine place unique demands on hardware. This guide provides detailed hardware specifications for servers of all sizes, from small private games to large public communities.
Note: 7DTD Version 2.5 (Survival Revival) improved multi-threading but still relies heavily on single-core performance for main simulation threads. Always prioritize CPU clock speed over core count.
Server Hardware Requirements by Player Count
The table below provides recommended specifications based on concurrent player count and typical server usage patterns:
| Server Size |
Players |
CPU Recommendation |
RAM |
Storage |
Network |
| Small |
4–8 players |
4+ GHz 6-core (Ryzen 5600X, Intel 12400) |
12–16 GB |
NVMe SSD, 100 GB free |
50+ Mbps upload |
| Medium |
8–16 players |
4.5+ GHz 8-core (Ryzen 7700X, Intel 13600K) |
16–32 GB |
NVMe SSD, 200 GB free |
100+ Mbps upload |
| Large |
16–30 players |
5.0+ GHz 8-12 core (Ryzen 7800X3D, Intel 14700K) |
32–48 GB |
NVMe SSD RAID 0/1, 300+ GB free |
200+ Mbps upload |
| Enterprise |
30–50+ players |
Dual CPU or high-core count (Ryzen 7950X, Intel 14900K, Threadripper) |
48–64+ GB |
NVMe RAID 10, 500+ GB free |
500+ Mbps upload |
CPU Selection and Optimization
7DTD's game logic runs primarily on a single thread, making CPU clock speed the most critical factor for server performance:
- Clock Speed Priority: Aim for base clocks of 4.0+ GHz, with boost speeds of 4.5+ GHz for larger servers.
- Core Count: 6–8 cores sufficient for most servers; additional cores help with background tasks and mods.
- Specific Recommendations:
- Budget: AMD Ryzen 5600/7600, Intel Core i5-12400/13400
- Mid-range: AMD Ryzen 7700X, Intel Core i7-13700K
- High-end: AMD Ryzen 7800X3D (excellent cache), Intel Core i9-14900K
- Enterprise: AMD Threadripper, Intel Xeon for maximum core counts
- Overclocking: Can provide 10–20% performance gains but requires stable cooling and power delivery.
RAM Allocation and Management
Memory requirements scale with player count, mod usage, and world size:
- Base Allocation: 8 GB for game + 4 GB for OS = 12 GB minimum
- Player Scaling: Add 0.5–1 GB per additional player
- Mod Scaling: Large modpacks (Darkness Falls, War of the Walkers) add 4–8 GB
- World Size: 8K maps require 2–4 GB more than 6K maps
Example Calculation: 16-player server with Darkness Falls modpack: 12 GB base + (16 × 0.75 GB) + 6 GB mods = 30 GB recommended.
Storage Requirements and Configuration
Fast storage is critical for preventing lag during autosaves and world generation:
| Storage Type |
Read Speed |
Write Speed |
Recommended Use |
| HDD (7200 RPM) |
100–150 MB/s |
100–150 MB/s |
Backup storage only |
| SATA SSD |
500–550 MB/s |
400–500 MB/s |
Small budget servers |
| NVMe SSD (Gen3) |
3000–3500 MB/s |
2000–3000 MB/s |
Standard for all servers |
| NVMe SSD (Gen4/5) |
5000–12000 MB/s |
4000–10000 MB/s |
Large/competitive servers |
- Space Requirements: Allocate 100 GB + (10 GB per 100 hours of gameplay) for save files
- Backup Strategy: Separate physical disk for backups to prevent I/O contention
- RAID Configuration: RAID 0 for performance, RAID 1 for redundancy, RAID 10 for both
Network Infrastructure
Stable low-latency connectivity is essential for smooth multiplayer experience:
- Bandwidth: Minimum 5 Mbps upload per 8 players (10 Mbps recommended)
- Latency: Target under 50ms ping between server and players
- Jitter: Less than 10ms variation for consistent gameplay
- DDoS Protection: Essential for public servers
- Port Forwarding: TCP/UDP 26900-26902 for game, 8080-8082 for web panel
Operating System and Software Optimization
- OS Choice: Windows Server 2022 or Ubuntu Server 22.04 LTS (Linux offers slightly better performance)
- Power Settings: Set to "High Performance" mode, disable CPU sleep states
- Process Priority: Set 7DTD server process to "High" (not "Realtime")
- Core Affinity: Pin game thread to fastest physical cores
- Driver Updates: Keep network, storage, and chipset drivers current
Monitoring and Maintenance
Regular monitoring prevents performance degradation over time:
- CPU Monitoring: Watch single-core utilization during horde nights (target under 80%)
- RAM Monitoring: Ensure 20% free memory headroom at all times
- Disk Monitoring: Check SSD health and remaining lifespan quarterly
- Network Monitoring: Track packet loss and latency spikes
- Automated Backups: Daily incremental + weekly full backups
Troubleshooting Common Issues
- High CPU Usage: Reduce view distance, lower MaxSpawnedZombies, disable unused game features
- Memory Leaks: Schedule server restarts every 24–48 hours for modded servers
- Disk I/O Bottlenecks: Move backups to separate drive, increase autosave interval
- Network Lag: Implement QoS on router, reduce player view distance
- Mod Conflicts: Test mods individually, remove resource-intensive scripts
Hosting Options for 7DTD Servers
For players who prefer not to manage their own hardware, professional game server hosting provides reliable performance with managed support. Several hosting tiers are available depending on your player count and mod requirements:
Compare all available hosting plans and features to select the best option for your server requirements.