Hardware Spec Guidance for 7DTD Servers
Tags: hardware, performance, hosting
7DTD servers prefer fast single-core performance, good I/O, and sufficient RAM. Scale with player count and map size, not just core count.
Baseline for 8–12 players
- CPU: Modern 6–8 core at 4+ GHz boost (e.g., Ryzen 5600/7600 or Intel 12400/13400).
- RAM: 16–24 GB; allocate enough headroom for the OS and any managers.
- Storage: NVMe SSD, 100–200 GB free for saves, logs, and backups.
- Network: Stable 100+ Mbps up/down with low jitter.
Larger servers (16–30 players)
- CPU: Higher-clock 8–12 core parts; favor clock speed over massive core counts.
- RAM: 32–48 GB, especially with big prefab packs.
- Consider separating the game and backup disks to avoid I/O stalls during snapshots.
Practical tips
- Keep BIOS and chipset drivers updated; disable aggressive power-saving on the host.
- Monitor CPU single-core utilization during horde nights; if one core pins, reduce view distance or zombie counts.
- Back up to another disk or NAS; avoid running backups on the same NVMe during peak play.