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Hardware Spec Guidance for 7DTD Servers

Tags: hardware, performance, hosting

7DTD servers prefer fast single-core performance, good I/O, and sufficient RAM. Scale with player count and map size, not just core count.

Baseline for 8–12 players

  • CPU: Modern 6–8 core at 4+ GHz boost (e.g., Ryzen 5600/7600 or Intel 12400/13400).
  • RAM: 16–24 GB; allocate enough headroom for the OS and any managers.
  • Storage: NVMe SSD, 100–200 GB free for saves, logs, and backups.
  • Network: Stable 100+ Mbps up/down with low jitter.

Larger servers (16–30 players)

  • CPU: Higher-clock 8–12 core parts; favor clock speed over massive core counts.
  • RAM: 32–48 GB, especially with big prefab packs.
  • Consider separating the game and backup disks to avoid I/O stalls during snapshots.

Practical tips

  • Keep BIOS and chipset drivers updated; disable aggressive power-saving on the host.
  • Monitor CPU single-core utilization during horde nights; if one core pins, reduce view distance or zombie counts.
  • Back up to another disk or NAS; avoid running backups on the same NVMe during peak play.