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Visualizing No-Build Regions on a Server

Tags: admin-tools, land-claim, protection, hosting

Clear boundaries prevent base griefing and POI blocking. Show players where they can and cannot build.

Built-in tools

  • Use claim sizes and protected trader zones to reserve space automatically.
  • Set LandClaimSize and LandClaimDeadZone so claims don’t overlap tightly in crowded areas.

Map-based approach

  • Export the world to a static map (e.g., KingGen/Nitrogen previews or Allocs map tiles).
  • Draw overlays for city hubs, trader buffers, and event areas, then publish the image in your Discord or MOTD link.

In-game communication

  • Post coordinates of no-build rectangles (e.g., “No building within 150m of traders or POIs marked red on the map”).
  • Use waypoints or bedroll/claim rules for community areas like markets or horde bases.

Enforcement helpers

  • ServerTools/CSMM can warn players when they try to place blocks in protected regions.
  • Periodically patrol with cm mode to ensure hub roads and traders stay clear.