Wood is the most-consumed resource in 7 Days to Die after stone. You need it for every workstation, every base block at Tier 1, every horde-night reinforcement, and every fuel run. This guide covers tree types, harvesting tools, and the fastest farm route.
If you are hunting for a Wood Log in your inventory or a recipe, it does not exist as a gatherable resource. Trees drop plain Wood. What does exist is a building block called the Wood Log Pillar, crafted from 10 Wood, plus a family of Log Wall pieces with and without spikes that you find in trader compounds and POIs rather than gather.
Yield is per hit and varies by tree. A plains tree returns 1 to 5 Wood per hit, while a dead tree returns 30 in one go. Dead trees are the reason experienced players clear the burnt forest rather than the pine woods when they need a bulk stack.
Verified on 18 September 2026 against the V3.2 stable build our servers run.
| Tree Type | Wood Yield | Where Found |
|---|---|---|
| Pine Tree (large) | 40-80 wood + ~2 logs | Forest biome (most abundant) |
| Oak / Birch / Maple | 30-60 wood + ~1-2 logs | Forest biome |
| Dead Tree | 10-25 wood | Wasteland, Snow biome |
| Burnt Tree | 10-30 wood + 0-1 log | Burnt forest biome |
| Pine Sapling (small) | 5-10 wood | Anywhere; quick early-game wood |
The full Wood Log item drops when you fully chop a large tree. Each large tree drops ~1-3 logs depending on size and your perks. Wood Logs are used for:
| Tool | Speed | Yield |
|---|---|---|
| Stone Axe | Slow | Low (1.0×) |
| Iron Fireaxe | Medium | 1.5× |
| Steel Fireaxe | Fast | 2.0× |
| Chainsaw | Very fast | 2.5× + faster animation |
The Chainsaw is the wood-farming endgame tool. Mechanical parts are required to craft it (see our Mechanical Parts guide) but it pays for itself in 1-2 farming runs.
The Forest biome has the highest tree density. Pick a 3-cell area:
Under the Strength attribute, Lumberjack ranks add:
Combined with the Chainsaw, max Lumberjack triples your effective hourly wood income.
Not on their own. A felled tree stays felled, and no server setting changes that: the V3.2 dedicated server build has no regrow option among its 69 serverconfig.xml properties or its 165 sandbox options.
What the game does have is replanting. Felling a mountain pine drops a Pine Seed, and driftwood has a 3% chance to drop one. A planted seed is a growing tree: oak, mountain pine and winter pine each grow through five planted stages, so a long-term base can keep its own tree line instead of stripping the area around it.
On a server, an admin can also reset chunks from the console: worldchunkreset resets every unprotected chunk in the world, and regionreset resets a target region. A reset chunk is regenerated as it was first generated.
Stop deforesting your map. Host a 7 Days to Die server with the team behind this wiki and run a steady-state community campaign.