Welcome to the 7 Days to Die technical database. This section contains the raw technical data and tools required for advanced gameplay, world customization, and server administration for the 1.0 Release and V2.5 Update.
Master the F1 console. From teleport and spawnairdrop to advanced chunkcache debugging.
Finding the perfect map is half the battle. Discover the best 1.0 seeds with city-dense landscapes.
A technical breakdown of zombie health, damage types, and item IDs for the giveself command.
External tools for generating massive 16k maps with custom biome distribution.
For advanced users, we have detailed breakdowns of the core game files: