After updates, console clients can hang on loading screens if the world data or cache is stale. Use these steps before rebuilding the world.
Console clients run whichever stable build their platform has received: V3.0 "Dead Hot Summer" and V3.1 shipped on PC, PlayStation and Xbox on the same day, but The Fun Pimps' V3.2.0 and V3.3.0 posts do not mention console, so read the version on the console's main menu rather than assuming it matches PC. Your console and the server must be on the same branch, so keep the server on the default stable branch - a server pinned to an older build or opted into an experimental branch cannot match console clients, and the join hangs or fails. See Version Mismatch if the build numbers do not line up.