V3.2.0 went Stable on 26 August 2026 (its experimental line was on b9 by 19 August), and the b10 hotfix followed. It was the stable release until V3.3.0 replaced it on 5 October 2026, and it stays available on the pinned v3.2.0 branch. This page covers only what changes for someone running a dedicated server - the full player-facing changelog is on the official forum, linked under Sources.
The release also came with a statement of intent worth knowing about: The Fun Pimps have stood up a separate team dedicated to these smaller releases, working in parallel with the teams building major versions. In their words, the goal is "delivering bug fixes and quality-of-life improvements more consistently between our major releases", and work on v4.0 continues alongside it. Practically, that means the 3.x line will move more often than the 2.x line did - plan your update cadence for it.
entitygroups.xml to stop screamers calling more screamers. If you patch that file, re-check your diff against the new stock version.AllowTopSoilDecorations is removed as obsolete, and a new AllowDecorations separates world decoration in POIs from the TraderArea setting.serverconfig.xml changes are listed in the changelog. A working V3.1 server config loads on V3.2.0.The single most support-relevant line in the changelog is "Failed to search EOS servers popup" under Fixed. 7 Days to Die uses Epic Online Services for its server browser, and this popup left players unable to find any server - which reliably gets reported to the host as "your server is down" when the server is running perfectly.
If you fielded that complaint on V3.0 or V3.1, the fix ships in V3.2.0 and the correct answer is to have the player update. Before blaming a browser problem on your own machine, confirm the server is actually registered and listening; the server not showing in list guide walks the elimination in order.
Under Added: "Custom POI's should be pushed to client from server (server pushes a minimal metadata package to client)".
This is the meaningful change for anyone running custom prefabs. Previously a custom-POI world effectively required every connecting player to have the same POI files locally, which is a real barrier for a public server. The server now pushes a minimal metadata package instead. Treat it as new behaviour to test rather than a solved problem: verify with one player on a clean install before you advertise a custom-prefab map.
Three changes touch files a server admin may have edited:
entitygroups.xml - screamer spawns in screamer scout groups are commented out, to prevent screamers from calling other screamers. If you maintain a modified entitygroups.xml, diff it against the stock V3.2.0 file rather than carrying your old copy forward, or you will reintroduce the cascade.AllowTopSoilDecorations removed - an obsolete prefab property. Custom prefabs still carrying it should drop it.AllowDecorations added - separates world decoration in POIs from the TraderArea setting, which gives prefab authors control that previously came bundled with trader behaviour.Nothing in the changelog indicates a breaking change to serverconfig.xml itself. The full property list is in the serverconfig.xml reference.
oldWoodDoorNoHonk was added and swapped into Trader Rekt, Hugh and Joel so interiors do not open this way.The Fun Pimps have said a player survey is coming to let players prioritise which quality-of-life improvements this team tackles next. Update, 5 October 2026: V3.3.0, which opened on the experimental branch on 24 September, went stable on 5 October and is now the default build. Nothing in its notes forces a wipe; the 2026 roadmap has what 3.3 changes and its known issues. A server staying on 3.2 has to pin the v3.2.0 branch, and so do its players.
Nothing in the changelog requires a wipe. It is a smaller release between majors, with no listed save-format or serverconfig.xml breaking change. Back up the save directory before updating anyway - see wipe or continue for how to make that call properly.
No. Client and server must be on the same build. Players will see an incompatible-version error; the fix is for them to update, or for you to pin the server branch. See Version Mismatch.
Possibly. "Failed to search EOS servers" is fixed in V3.2.0 and it prevented the browser from listing servers at all. If it persists after both sides update, the cause is elsewhere.
V3.2.0 adds server-to-client pushing of custom POIs, where the server sends a minimal metadata package. Test it with one player on a clean install before relying on it for a public custom-prefab server.
If you maintain a modified copy, yes - diff it against the stock V3.2.0 file. The stock file now has screamer spawns commented out inside screamer scout groups, and a carried-forward copy will silently restore the old cascading behaviour.
serverconfig.xml reference: every server setting.